Richard's Chaos (Remixed mov-Version)
Instead of blog-blabbering some bullshit about the great new iTunes feature — Oh yes, I do love podcasting! — I uploaded a remix of Richard's Experiement of Programming by Accident aka Richard's Chaos. I added some color to it, captured ever frame on my harddrive (using saveFrame()) and save it as a video.
A couple of days ago I got a hold of sas21's DV-Cam and used it with my little capture program

The upper half of the images shows a shapshot of the scene which is the source for the image in the lower part.
At the moment I am working on transforming the images it creates into sound.Here's the modified version of Richard's Processing code (I extracted the class since I am planning on using the pattern it creates with my capture program):
Chaos c;
void setup() {
size(200, 200);
c = new Chaos(width, height);
framerate(15);
}
void draw() {
c.update();
}
public class Chaos {
int num = 2000;
int range = 4;
float rangetick = 4;
int w; // stores the width of the app
int h; // sortes the height of the app
float[] ax = new float[num];
float[] ay = new float[num];
Chaos(int w, int h) {
for(int i=0; i < ax.length; i++) {
ax[i] = 0;
ay[i] = 0;
this.w = w;
this.h = h;
}
println(”Chaos object initialized (” + this.w + “, ” + this.h + “).”);
}
void update() {
rangetick = rangetick + 0.05;
range = int(rangetick);
// Shift all elements 1 place to the left
for(int i=1; i < ax.length; i++) {
ax[i-1] = ax[i];
ay[i-1] = ay[i];
}
// Put a new value at the end of the array
ax[num-1] += random(-range, range);
ay[num-1] += random(-range, range);
// Constrain all points to the screen
ax[num-1] = constrain(ax[num-1], 0, width);
ay[num-1] = constrain(ay[num-1], 0, height);
// Draw
for(int i=2; i < this.ax.length; i++) {
float val = float(i)/num * 204.0 + 51;
// this is where I added some color
stroke(val, int(random(255)), int(random(255)));
curve(
int(random(this.w)), int(random(this.h)),
ax[i-1], ay[i-1], ax[i],ay[i],
int(random(this.w)), int(random(this.h)));
}
} // end of update()
} // end of Chaos
